package event 
{
	import flash.events.Event;
	import resource.Resource;
	/**
	 * ...
	 * @author carlor
	 */
	public class ResourceEvent extends Event
	{
		static public const LOADED_COMPLETE: String = "LOADED_COMPLETE";
		static public const LOADED_FAILED  : String = "LOADED_FAILED";
		
		public var _resource: Resource = null;
		
		public function ResourceEvent(type: String, resource: Resource, bubbles: Boolean = false, cancelable: Boolean = false) 
		{
			_resource = resource;
			super(type, bubbles, cancelable);
		}
		
	}

}